I'm trying something new

So, I’m trying to make a game, where when a player buys something, they get cash in return, I need to know if its possible for every time that they buy something, the cash reward goes up?

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You could make an item granter which has blocks that use a property to determine how much mney to grant @TaigaBiome

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Maybe, I’ll try that!

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You could use a repeater’s max concurrent tasks setting.

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