If you set a checkpoint to not be visible in game, is it still trigger-able by player collision?

Pretty Much what the title said: If you set a checkpoint to not be visible in game, is it still trigger-able by player collision?

Yes, I think so. DO you mean if they pass the checkpoint?

1 Like

@Jobozo1875 The Checkpoint will still trigger even it is not visible

2 Likes

Yup, if they walk over it

1 Like

Yes, they won’t know like in Don’t look down, but it still works.

1 Like

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.