How to I make it so when a player dies THEY are the ones that get teleported/spawn in a specific location and not the person who killed them
lifecycle make it so when player knocked out teleport to a area with a teleporter
thats basically what I said but you said knocks OUT mub wanted the player who dies gets teleported
Yeah thank you guys I originaly made a ko manager and it would teleport the person who knocked out them and not the person who died
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.