Ideas needed for a Dungeon Crawler Platformer

Hello forumers. I’m asking for ideas for a dungeon crawler. It’s called Icebeard’s Dungeon. It’s about you, a random person accused of a crime, being tossed into a dungeon. You hit your head and loose consciousness. When you enter, ice golems attack you. After running past them, you spy a wooden wand to defend yourself. Then Icebeard starts talking to you. You learn that he’s a powerful sorcerer. As you continue through, Icebeard talks to you, and you have to fight bosses, learn spells, and do other dungeon crawler platforming stuff. I need ideas for one boss, spells, and some level names.

Spell Slots

Spell 1: Speed Spell (name recommendations anyone?)
Spell 2: Heal spell (name recommendations anyone?)
Spell 3:
Spell 4:

Summary

Boss 1: Ice Golem
Boss 2:
Boss 3: Ice Wyrm
Boss 4: Icebeard

Thanks muffins!

Boss Name: Ice Spirit

Speed spell: The flash
Heal spell: uhm… empty for now
3: summoning spell (summon friends to help you defeat boss)
4: block spell (grants blocks for you to build) Icebergs

Boss 2: Ice cream (just kidding) Ice bender/weaver/sprite

Heal spell: healing bullets for 30 seconds every time your fire you gain 1 health

Spell 3: Rage mode (heals you a little and improves your damage but slows you down)
Spell 4:Pause time (puts barriers around the enemy for a short period, allows players to get a break for like a second then the barriers deactivate)

Boss attack ideas: I think one of their attacks should be that they strike the player with icicles that have a zone under, (the zone is attached to damagers that would damage the player) then the icicles retract. Another idea, ice minions that are probably just sentrys(<- this word might look not spelled properly but it is ) with snow launchers

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Thanks for all the ideas everyone!
@Papyrus: Could you give me some ideas for its attacks?
@gigi1011: I’ll add the block spell thing
Also, anybody have tips on layering terrain? I think it’ll make the game look well made. Also, any tips on room making? Like how high’s the ceiling or anything? Anytime I make an enclosed space, it always feels too small.

Speed:wind burst
Heal: blessing of the earth
Stone guard: spell, gives you temporary 100 shield, removes whatever shield you have left when this ends, slowness when using
Boss:snowflakes
Ability 1: blizzard: snowballs are launched from a random side of the arena for some time
Ability 2: freezing snare: the area of player gets highlighted, player need to leave zone in some time or get frozen and damaged
Ability 3: winter is coming: a zone will appear around the boss, dealing damage over time and gradually gets bigger, but will not engulf the whole arena, but if player attacks during the time, it would instantly surround the whole arena
Ability 4: snowflakes: when boss hp drops through 75%, 50%, or 25%, the boss gets surrounded by props, and several sentries appear on the outer rim, the player needs to defeat all of them to resume attacking the boss, boss would still use other abilities but has longer cd

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Hey guys, I’m gonna put this project on hiatus. Working on another project as of now.

Ping us when you want this open again.