So i need lore and ideas for my game, my game is a nuclear power plant simulator. There is 3 teams, security, engineers, and arsonist. The arsonist try to make the plant go into a meltdown. Anyways as i said above i need lore and task ideas other than doing things and makig sure the plant doesnt go into a meltdown or shut down. I also want a better game name than “nuclear watchout.” [1]
Almost forgot, theres also events such as lock downs and power outages, other than those feel free to suggest other events!
thanks for the help and excuse the grammer mistakes, im on mobile. ↩︎
During a power outage, the security player(s) can equip a flashlight for a certain amount of time.
During a meltdown, the arsonist(s) get a speed boost.
Another event could be a nuclear spill, where anyone who enters a certain area “steps” into the spill, and is damaged. The spill can be cleaned up by engineers, and placed by arsonists. The arsonists have the area highlighted on their map with a waypoint until it’s cleaned, so they don’t step in it.
my brother plays blackhole core (similar) all the time lemme see if he’ll help
my brothers ideas -
arsonists can sabotage coolant supply (possibly puncture a hole or drink the coolant lowering supply)
engineers fix the leak or fill the coolant tanks based on what the arsonists do
security can try to knockout arsonists
if they all get taken out then security and engineers win
arsonists win by causing a meltdown
my ideas -
theres a bar tracking how close the plant is to disaster
arsonists can do a minigame to hack control panels (if there are any) temporary shutting it down
Oh yeah! I almost forgot but arsonist can crawl in the vents to get to other areas. This will help capture them and not let them escape through the vents!
there should be little uh gate thingies on the vent exits/entrances (dunno what theyre called) and arsonists should be able to break the vent ‘gates’ to get to certain places easier. engineers have to rebuild them.
man I sometimes play a core game,or nuclear power plant game, prob change arsonist to slacker, here is a long list (I cooked on this)
secuity get blasters so as cameras (use camera point), Enginerrs get to do tasks
Slackers Cause chaos and cause some fire and etc
Tasks for engineers
Refill coolant
Clean Up spills
Command The Core
Press random buttons
Use computer
Tasks for slackers
Server shutdown
shred papers
fire
meltdown
radioactive chemicals fall and zombie breakout
Lore
Power plant was made by a rich company/ person, they are poulting the Gimtopia City, Slackers try to stop [insert company/person] from destroying Gimtopia and even the Globe
and some slackers just ruin everything..
How to win (slackers)
zombie outbreak
freeze down
meltdown
How to win (engineers and security)
find slackers
prevent Nuclear fallout
Stop zombie outbreak
stop freezedown
Use shutdown switch to stop meltdown or freezedown
That’s all I got.
Howzabout you do a kind of good/evil swap with the roles
The people fixing the plant work for a company that’s slowly destroying the environment
The arsonists are a group of rebels who feel like it’s their duty to destr0y the company, no matter the cost, or who oofzies in the process
The security dudes are minimum-wage workers who are caught in the crossfire
r.i.p secuity dudes
Although there is radiation in the reaction core (when active) , and fuel rods, you don’t want any significant amount of radiation in areas where employees will actually be working. Because radiation is kind of bad.