I’m making a platformer shooter, sort of like those shooter games you see on trending that really aren’t that good, except it is good and it’s a platformer. I need some ideas for level design.
Not environments or enemies. Just level design, like the layout of rooms.
A quick a short idea of what it could look like
The colors are teleports and where they could be, the floating circles above the things are item granters, maybe you could have players go around the map looking for items, but its just a quick and short idea from me
I’m not sure about the teleporters and item granters, but the platforms are sick. Might do that
hold on let me cook for a sec…
also is that sora from kingdom hearts?
Is this enough? Blue is teleporters, orange is lava which instakills one the maps with lava maybe make fireballs occasionally launch up. In image number 3 grey and red blob is an evil eye which will be given to all players once someone presses a button in that room
Bro didnt just cook a fire, he be cooking some stars
thanks! I guess I did cook a little bit, lol also @Ian_is_a_yay you said you help with art wanna do my thumbnail request? link in bio
I just see the other people’s art, i know i will get cooked, sense i dont have tools they have
pretty good. i like the 2nd one
the rooms are supposed to be styled like d00m or quake arenas
@Ian_is_a_yay kleki is a professional free tool (typically not blocked on school Chromebooks its what I used to do the maps) also please try believe and u shall achieve. I like previous work as well (yes I say ur work for meltdown) and I liked it.Also thanks NuggetTheLobotomite and back on topic time. Umm… I’ve never played D0om or Quake so… well I tried