Ideas for game mechanics

So I’m making a game called about surviving in mexico after a zombie outbreak occurs. The main goal of the game is to defend your town for as long as possible until help arrives. Here is some extra info

  • Each player has 3 lives.When they lose all 3 lives, they become a spectator
  • The game is set in the wild west, around 1890

So what I need is some cool things to add to the game.
If anything need explained more, don’t be afraid to comment

Ps. Reply with “Check idea-catalog” and I will remove ownership of your house :smiling_face:

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Spree - When you defeat more then one zombie in 30 seconds. You get a damage or speed boost for like 10 second or something. The boost can be extended by defeating more zombies .Can I give ideas for roles/classes ? If you have classes in your game.

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Nice ideas, also yes you can suggest role or classes

: Last stand
When the player is defeated the player respawns with a permanent buff to their damage the more times they respawn the higher the buff.

: Adrenaline user
When the player is about to be defeated they get invincibility for 3 seconds.
(I have no Idea how to make this in Gimkit)

: Teleporter
Pretty self explanatory.
The player can choose on of three places in the beginning of the game.
When the player presses an overlay the player teleports to their chosen destination.

:Overclock
when the player is low on hp they get a speed and a damage buff.

:Merchant
When defeating zombies the player gets tokens.
The tokens can be used to purchase things.

:Life stealer
When the player defeats a zombie they get health back.

:Builder
builds things with dynamic blocks or can buy structures.

: Support
Every time they defeat 5 zombies they get a med kit.

: Mayor
As long is this player survives the team can generate passive energy.

: The specialist
can make traps. Like poison clouds.

Generic classes

Tank - Extra Hp

Healer - Heal players ( I know mind blowing)

DPS aka Damage dealer - Has a high damaging gadget but below average health.

More

Bob
: Can build turrets . Just use sentries as the turrets.

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