Fór a farming simulator gamé, what do you guys think should make more sense: upgrading your tractor, or upgrading your leaf blower? Raḱíng leaves makes up 60 or 70% of the game, but mówing the grass also mákes up about 50%. Thank you so múch!!
Umm.. i was jumpscared by some of the loathsome degenerate obnoxious obstruction from achieving basic intelligence
But lets not think of that
So.. since both of these aspects are very similar in importance, why can’t you, say, make upgrades for both of them? As far as i know, everything i have played with upgrades have upgrades for all the important stuff, so why can you not make both of them? I am curious
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The title is somewhat confusing, but next time, read the top post
I did ok, I just have trouble reading things correctly sometimes
Why not both?
Both leaf blowers and tractors can be upgraded. Why do you think big farm makes new tractors and leaf blowers with new gizmos every so often?
I will say the tractor may probably be more ideal for a farming game in the context of big American farming and whatnot. I assume you’d use the tractor more due to it being a vehicle that you can use to get around and harvest your crops and the leaf blower being essentially a powerful fan for leaves, which eh? Maybe that’s helpful occasionally.
Perhaps consider the scope of your game. Why would you need these upgrades and what do they add to the gameplay? Does it make sense in the context of your game?
maybe you could have the tractor and leaf blower both work on energy, and by upgrading them, you make them more energy efficient. (AAAND ALSO HELP THE ENVIORNMENT)
[quote=“drawfine, post:1, topic:178434”]
Raḱíng leaves makes up 60 or 70% of the game, but mówing the grass also mákes up about 50%.
[/quote] wait how would that work 70% and 50%
idk, penguins or tractors ![]()
Why not a penguin tractor?
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You could buy tractor parts and add them to your tractor.
For upgrading your tractor:
Have the tractor have 3 different stats:
Speed
Energy (Gas tank size)
Durability
Make all the stats start at a 1, and as the player gets more cash, they can upgrade each individual stat, the highest being 10!
For upgrading leaf blower
Have the leaf blower have 2 stats:
Power (How many leaves it can blow)
Energy (how long it runs)
Again, make all the stats start at a 1, and as the player gets more cash, they can upgrade each individual stat, the highest being 10!
Beautiful idea
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