Ideas for attacks for my boss magma doug

Some people know about the game I’ve been working on for about the last 4 months Doug Boss Fight SIMULATOR (DBFS) It is a boss rush game I still have 8 more bosses to add including a community ideas for a boss But my problem is me and my friend @Imagimkitfan have been stumped on attack ideas for one of our bosses Magma Doug. Please give your ideas for a new attack pattern it is very appreciated Theme of attacks : lava/lasers fire stuff like that
Thanks :slight_smile:

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Lava patches, randomized.
Flamethrowers.
Rings of fire, like in the popcorn google doodle.
Laser grids.

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maybe add some lava minions

how would I do flame throwers and rings of fire?

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Oh, flamethrowers: Basically a red barrier with a zone in it so that when you enter the zone, you respawn,
Rings of fire: Randomly activated “rings” with a trigger loop. Those do damage.

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ok also do you know how I would make the lava patches randomized I am very bad with RNG in gimkit

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A boss where it a rhythm game but you have to dodge the notes

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Trigger loops with blocks. Just where you have to kinda use a random integer.

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It is not really music themed

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No one had done that yet i think

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ok I will try that I will be back a bit later I have some school work to do :slight_smile:

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Just wondering if there is, is there a way you can add acid looking tiles?

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maybe as a phase 2 attack or something of every 3 lava floor attacks a acid floor attack?

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What we need is possibly a way it could look like acid?

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I don’t know yet I have to experiment

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In the Google doodle they spin in a circle idk really know how make device or objects move o__o (I am not the best with the gimkit editor but I know the basics :slight_smile: )

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basically I just don’t know how to use triggers and property’s

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Water with green barriers over it with low alpha.

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