Any ideas? (no speed or damage boost plz) (or health granted)
make it cool or complex plz
Any ideas? (no speed or damage boost plz) (or health granted)
make it cool or complex plz
Randomized chance of damaging all other players or slowing them down for some time.
How would you do that?
Life cycle, gadget fire → even occurs.
I already have this for another gadget. Any other ideas?
Oh, okay, but wouldn’t it trigger with every gadget?
I found a way how to get through this.
I used a trigger with the scope set to player and not active on game start.
In this case let’s say he presses a button to get a pickaxe, this activates the trigger. Every time the player swings the pickaxe it will only trigger for them.
I know how to do this already. You can use a checker and just 1 inventory slot
I was responding to Ayden1, sorry for the confusion.
I didn’t know how you would do that, so I asked earlier, sorry for confusing you about that.
It’s okay! I still need some ideas though
If you could get it to work, when you swing the pickaxe, you could teleport them. Like if someone was chasing them, they could get to safety.
I already have that one. sry
Oh, alright, well, then they could damage all nearby players/sentries.
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