Hiya forum people! I am creating a game… Gamescape- I need some ideas for the final touches… What I have so far is about maybe the controls and all the different things, but I need a few more cool puzzle ideas… Any?
Sounds fun! Any specific types of puzzles you want/need?
Nothing too specific just something really
hmm, I think a puzzle (Not really a puzzle but…) where you enter a room and when you try to go back to the exit the exit is gone and you have to find some way out of the room.
I’m not great with ideas, but mazes are a classic!
and you could add lots of traps and smaller puzzles within, too
Coolio! Any more ideas?? I don’t like sounding impatient
I think that there should be an area with repetition, where you have to constantly fight an enemy just for it to not drop the right thing, and after fighting it enough it finally drops the needed item.
Maybe a combination lock with a bunch of the same rooms repeating over and over and you can go up down left or right. Each one is blocked by a laser but one doesn’t do damage. Make sure there are camera views so they can’t see out of it.
i’ll make an example soon
Something like this over and over again until you want it to end, and you respawn at the start again like a memory game
this, but instead, you confuse them and you just needed to go out the window the entire time.
you could do some find the button type thing ( “very original” )
basically, something is hidden in a room, and you have to find it to get out
(again, very original I know)
That could work, past the room you need to go through there could just be an open window that you could have gone through, the way to get to it would have just been far away from the enemy and entrance.
ye, or it just blends in with the decoration
like
block tales chapter 3 reversed mansion cracked window that took me 20 min to solve because it blended in, it was literally just this puzzle lol
Thanks for the ideas! I might use them all!
Maybe use triggers on top of barriers for blocks so they have to find the right path or the trigger will respawn them.
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