is it possible to move a button when you start the game? it would solve so many problems in my map!!
It is impossible to move a button, but what you can do is broadcast on a channel called “moveButton” or whatever you want, open the first button, and in the options set “Deactivate Button” option to moveButton (or whatever your channel is called). Then, create a second button or duplicate the first, set it to “Not available on game start”, and then “Activate Button” option to moveButton (or whatever your channel is called). This would give the illusion of a button moving to one place to another by a player. If you need images, or other help, just reply!
thanks i’ll try that!
The annoying detonate button.
(see my guide)
You could use invisible buttons to deactivate, but also add a prop above it that hides and shows in a different place for yet more illusion of movement.