I need help.
I am using pulsar(wire repeater) clocks for the game I am making:

They are working great, but they don’t really stop. I use wires also, that’s how my brain works lol and it helps me visualize.
Anyway, I want to make zones where if you are in them, you get regenerated 25
health/shield every 2 seconds, but they can’t stop. Can you help with this?
hmmmmmm u can use channels but you dont want to so zone: when left zone: wire to the wire repeater this may not work i dont use wire repeaters
you may have to change everything and use triggers instead
Replace one of the wire repeaters with a trigger.
When player enters zone → activate trigger
When player leaves zone → deactivate trigger
Make sure that the zone starts the loop by sending a pulse to the wire repeater rather than the trigger.
3 Likes
Yeah, triggers/repeaters are your best bet. The wire repeaters are great until they aren’t…
You can do what some_kid suggested, or use a repeater that stops after receiving on a channel. Honestly though, do what some_kid said, repeaters are receivied with mixed reactions and aren’t consideres to be great.
3 Likes
Pretty good, I use wire repeaters for infinite loops.
can you explain further? sorry for late reply like use >