I need LORE for my game (lots of it) #LORE

thank you, all ideas welcome
also it is pretty much a blank map so if you need certain things in the map I can do that too

really guys anything, but if you need some extra description, players are trying to escape he hospital and I want lore from somebody who also got trapped but escaped (not another player in the game with the host, an NPC that you will never meet). maybe about how to survive, how they escaped, or why the hospital was made

in other words, I like making scary things with way to much lore

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I think I’ve got some lore. Give me a sec, me needs to do assingment

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(post spontaneously combusted)

then who marked a solution?
if it was you, wait until you find the necessary information that you wanted.

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please don’t comment if you don’t understand.
this is a help guide it’s not helpful to make unnecessary posts such as you did.

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BACK TO LORE PLEase, sorry about that, and I did check other guides on lore before I made this so don’t tell me to do that please

You said the word right?
LOREEEEEEEEEE
The hospital is actually the projection of a strange place onto the physical plane, the actual place is the lair of some evil thing, but in different views it has different projections(like someone else might look at it and say it is a galaxy, a drawing, etc)
There are lots of people that have previously entered this, and they have concluded the patterns of the place, and recorded them for later people to see, and summarized rules to survive.

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simplify for my common mind please dungeonmaster, but good idea, more like this

You said lore? Oh, hold on…
Also maybe the gim escaped by finding a code in the main office of the hospital… (Sorry, I’m bad with lore :sob:)

@King_Thunder_Alt1 sorry to ping you, but there’s LORE NEEDED and you’re the best one I know when it comes with lore…

How can the gim hear if gims don’t have EARS? DO THEY EVEN HAVE EARS??? GIMS DON’T EVEN HAVE HANDS HOW COULD THE DOCTOR OPERATE WITHOUT HANDS??? proceeds to have existential crisis

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maybe the doctor was not smart and the patient heard the doctor use siri and they needed a surgery that they might di3 if its fail3d.

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yes! I will make a Siri mechanism for the npc’s!

“The cold metal of the walls… it was a constant reminder of the nightmare I lived through. They called it 'Stone Ridge General, but it was more like a tomb, a place where the living were buried alive. I don’t know what they did to me, or the others who were brought in. I barely remember the first few days. Then, I woke up, trapped, but no longer just passively accepting the reality. The guards… they were like automatons, following orders without a flicker of thought or empathy. I learned their routines, the dead spots in the hallways, the weak points in their security. Survival meant observing and adapting. I found clues, scraps of paper, whispered conversations, and a hidden passage. It was a slow burn, but I found my way to a system to escape. Stone Ridge is a black hole, a place where the truth is hidden, and the shadows are long. The clues about why the hospital was built are still out there. I don’t know the truth. It’s out there to be discovered. Just remember, if you are trapped in this he11, don’t give up hope. There is a way out.”, sorry if I got too much into it… @4314 make sure to mention, Unexplained events, disturbing sights, dangerous creatures and Government experiment, cult activity, paranormal phenomenon. You can change the stone ridge parts, cause you probably don’t live there. Yeah, this is cooking.

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I can do some lore! Gimme a sec. (Lightbulb goes off over head)

Gimington Hospital was once a beautiful place where the Gim World’s finest doctors and nurses once worked. Whenever a patient walked in, they always came out fit as a fiddle, no matter how sick. One day, the newly elected mayor, Mr. Broker, started to defund the hospital (one of his many great deeds). Doctors stoped working there, due to the laughably low wages and d!rty conditions. Except for one. His name was Dr. Smithson (Dr. Synapse gim). Simthson wanted to bring patients back to the hospital. He tried talking to the mayor, he tried protesting, he even tried telemarketing (oh the horror!), but nothing worked, and the hospital fell into shambles. One day, strange noises started to echo through the halls of the abandoned building. Strange noises, almost like screaming. A police officer was sent in to investigate, and he never came out…The notes that you find all over the place were written by that police officer, as he tried to escape from Dr, Smithson, who’s desperate plan was to sign an agreement with Vortex Genetic Research and Engineering Lab. The agreement stated that in return for funding towards rebuilding the hospital, Smithson would lend his body for experimentation. One day, the genetic scientists poured Chemical Supreme on Smithson’s head, and his brain swelled until he was no longer gim, now just a brain stored in a jar, forgotten. But he was smarter, more intelligent than anybody (or any-brain). He connected his massive grey matter with electrical circuits and soon gained control of the building. He broke out, the alarm was sounded, but the poor agents couldn’t escape. They were twisted into horrendous forms, resembling plants, and forced to work for Smithson. In his new lair, (the hospital) he started to kidnap gims to experiment on, which are the strange beings that you see wandering the halls. (To create these beings, use gims and cover them with black barriers) The police officer that went in narrowly escaped Dr. Smithson, but was ambushed in the vents. Then, he met his fate at the hands of one of Dr. Smithson’s experiments, Drawn. The ultimate goal of this game is to avoid the Experiments, dodge the minions, and confront Dr, Smithson in the final room, his office. Dreadfully twisted by his vine-like neurons and bulging brain. Hope you like it. If you want to, I can elaborate on the Experiments. I have ideas for seven of them. (One I already mentioned, Drawn)

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ow my eyes : (

anyway here’s the lore…

A simple gim, idk his name but whatev, entered long ago into the hospital.
He knew where he was, but then he started to change.
He forgot who and what he was, and became a devoted doctor at the hospital.
A gas is released every day, which numbs a gim’s brain and makes them into employees forever
You figure this out from a note hidden away behind some random area.
It was written by a player long lost a month ago.
You begin to fall into a deep sleep…

the game ends…

Deep Sleep Ending…

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February 22, 1958 a mental hospital was built. I was one of the first construction workers there, but also, the first one that was accidentally put in.
I got called the wrong name for years, making me go insane.
I tried to tell the workers, my name is Mitchel, but they would always call me Terry.
They would say every time, “Terry, this is why you’re in here. Your. Insane.”
I would cry myself to sleep every night, knowing I would never escape.
But then, an inmate named Tommy came in. He was just 4, and his parents sent him away.
“Who are you?” He asked the first day.
“Name’s Mitchel.” I would reply with, my southern accent tanging at the sound of my own name.
“But, everyone calls you Terry?” He asked, but soon changed the subject, “Are you sent away for playing with your sisters dolls and dressing like a girl? Daddy, I mean Pastor Lee, yelled at me a lot for it.”
My heart snapped.
His parents, sent him away for being a trans boy.
But, little Tommy didn’t know that word yet.
I decided to make Tommy my “daughter” at the hospital.
Everyday for 3 years, I would call my friend Mike, who was a lawyer, to see if he was up for adoption.
I was entered into the mental hostpital, which was soon named “Gimhospital for the Mentally Ill.”
Me and Mike would talk for hours about me and Gloria, Tommy’s new name, getting taken out of the hospital and to live with my now fiance, Mike.
But, it wasn’t that easy.
I was still believed to be Terry and Tommy was just yelled at more after his “parents” found out about this operation.
I tried to cry myself to sleep yet again but I noticed something, a deep mist blew through the halls, almost like a gas.
I would soon feel sleepy, soon knocking out into a deep sleep.
When I woke up, something felt.. off.
Gloria was still sleeping, along with the other inmates. I looked towards the tiny window in the room, but nothing was wrong outside.
This was the day I finally took my chance. The Sentry’s were also asleep and my door was open for a guard trying to get in.
I carefully picked up Gloria, taking her and her stuffed bear to freedom.
When I looked at the desk for the last time, I saw something disturbing.
Me and Gloria’s files were marked “F@iled.”
I looked closer with Gloria still in my arms. I looked until I read. I read until I couldn’t.
“The two gimperiments f@iled gassing and still loved each other like family even after we tried to separate them.”
Then everything clicked.
Gloria randomly cried each night, but I couldn’t wake up to do anything.
The haze from last night.
Everything.
I signed our files as “Released.”
Then, I took my chance at the door and grabbed our personal belongings, once a guard started grumbling.
Gloria soon woke up when we were at the clothing store.
“Daddy?” She sighed awake, “Are you there?”
I cried at her question, but responded.
“Yes, Darling, I will always be here.”


There you go. LORE
Oh my… that was long.

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I have been summoned.
Time for some LORRRREEEEEE!!!

Deep within the rural valleys of the Gimtopia suburbs lies a community known as the Haven Centre, a place of neutral ground between the eternally clashing factions of Echo and Vortex which is run in collaboration between them to provide medical care for wounded agents. The reason for the neutrality is due to a legend dating back to the ancient pasts of the warring tribes, in which they were forced to band together to defeat a strange and malevolent being, the identity of which has been lost to time. Over the years, the hospital and its satellite care centers have evolved and modernized to include some of the best state of the art surgeries and treatments available for Gimkind. However, the amount of patients being successfully treated has strangely begun to decline over the last few years. You, a Vortex Agent, had heard of this but thought nothing of it, as you expected to retire after a few more missions. But during an extraction of a turncoat Echo Scientist, you got severely wounded by a stray Zapper blast. You were transferred to Haven, and while things seemed peaceful initially, you began to notice strange aberrations in the facilities protocols, tense voices among the doctors when the declining survival rates were brought up. All they ever seem to do is give patients some sort of miracle drink called ¨Essence¨, which either cures them, or… well, they never show what happens to the oofed ones, but you caught a glimpse of a body once when a sheet slipped off the cadaver, and the horror you felt is indescribable. They have never really said what it is, and they always keep its administration to the patient secretive, but you just suppose it has something to do with patient confidentiality. One evening while lying in bed after the others had gone to sleep, a thin and aged note drifts down onto you from an overhead vent shaft, and it reads as follows:

¨When they sent me to investigate this, I never could have imagined the cause. To think that IT, that eldritch creature known as (paper is torn here) has returned has horrifying implications. We thought IT was gone, but it just was waiting… watching… corrupting. I can feel its gaze even as I write this, that vague disconcerting feeling of being watched that constantly followed me here. I have to leave, to report back, but the doctors keep finding excuses to delay it. I wonder if…(note is cut off).

Unnerved by your discovery, you decide to inquire as to whether or not anybody came here recently with the doctors, and yet they all say no. Your wound has been feeling much better, so you ask to be released, however they say they want to run some more tests, just a standard procedure, and give you the Essence just to be safe. You attempt to say you feel fine and protest, but they don’t care. After they leave, you head down to the communal cafeteria, and grab some lunch. While waiting in the line, you spot another note laying in the roots of a potted plant. You discreetly reach to grab it, and it appears to be the same person as before, just from an earlier point:

¨It’s been a few days now since I have arrived, and I have yet to find anything to justify the drop in patient survival rate. By all accounts, this Essence stuff seems to be the cure to oofing itself. With the doctors being less than compliant with my inquiries, I have taken to reading in the library wing, trying to inform myself on the local history to see if any natural sources in the area might be negatively interacting with the patients somehow, but all I have found is some weird urban legend about a shattered entity known as C-(note ripped) that apparently tried to rule over this land, its cruelty so extreme as to unite Echo and Vortex against it to survive. And yet they never say what happened to it, only that it was shattered by some ancient blade and defeated. When I brought it up, it was dismissed as a myth, and the section was removed from the library a few days after that. Maybe the past has more to do with this new offing rate than I thought.¨

Curious, you try asking another patient about the library, only to learn it was demolished three weeks ago due to budget cuts. You sit and start to eat, only to hear a call on the intercom for you to report to the Treatment Center. You stand and start walking, only for a sudden blast to shake the facility, knocking out the lights. As you stumble in the dark, you feel the floor give way beneath you, and you tumble down into an odd chamber of dark stone. At its center lies a pentagram surrounded in candles portruding from the mouths of each of the patients that have oofed during your time here, their blood soaking the ground around them. Tucked in a corner near a crumbled pillar lies one final note:

¨I know the truth now. About the Essence I mean, and its connection to those missing and that legend. Except it wasn’t a legend was it? No, for the shards of that creature, they bled and bled until they faded away, but for one, IT’s singular eye, that all seeing monster from which IT intends to grow again. That blood, it is a curse packaged as a blessing, for those who survive the Void Tears, or ¨Essence¨ as they refer to it now, are granted prolonged life, at the cost of their freedom. Now I see that those who lie around this altar were really the lucky ones, for they will be at peace while the rest of us lie in tormented servitude. I leave this here as I run for the exit, having witnessed my dear friend Cornelius by sacrificed here. He wasn’t supposed to be, but thanks to an ¨accident¨ he got injured and ended up here. That’s what I get for snooping I suppose. Now I am doomed to flee eternally, for I can’t go back to Echo, IT controls too many there now for me to be safe. No, I must leave and fade into the wilderness. Good luck patient, though at this point I doubt it will help you.¨

As you finish reading, you see a group of hooded figures enter the room. You fall back in shock, for here stands those doctors who professed to care for you, revealed now too late to be merely the envoys of a d3mon. For they tie you to the center of the altar to be their next sacrifice to their lord, CTHULHU!

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You were really long too!!!
:star_struck:

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This would of course be the base ending, with an alternative secret ending possible after beating the regular ending. To achieve this, you could use a save code function, then flash the code on screen briefly while the player offs in the normal ending. This code could then be used on a hidden door to unlock courtyard access, which will enable the player to achieve the ¨Escape!¨ Ending, in which they run off into the wilderness similarly to the note writer. This ending would involve a chase scene through the courtyards with you having to dodge the doctors as they attempt to knock you out. Have a hidden button you can press ina split second moment as you pass a trash can, which will give another save code. THis new code can be used to open a supply closet, in which you will find a map to collect the shards of the Blade Of Unity, the mythic gadget which defeated CTHULHU previously, and was shattered in the process, dissolving the alliance between Echo and Vortex. This blade can then be used to oof CTHULHU in a hard boss fight at the ending sacrifice chamber for the ¨UNITY¨ Ending.

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yes please , the game would benifit from that, and I would love to hear more about this lore!

Also, another idea could be that when a player reads a note, it triggers a flashback sequence where the player becomes the note writer and actually experiences what is discussed in the note. This could be in the form of either a cutscene accomplished through timed teleporters and prop art, or the player being sent to a copy of the map with certain areas blocked and others open due to the time difference.

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