I’m making a game called “The Path of Legend”, a strategy-based game, where you fight monsters in turn based battles, explore dungeons, and upgrade your equipment and character stats.
I need ideas for what attributes should be in the game. What I mean by that is stuff that can be tracked by properties. Other than levels. I also need ideas on bosses, treasures, abilities, and anything else that would help make this game extremely successful. Do you guys have anything?