I need ideas for a Space Exploration game

I am making a space game where you explore planets and try to regain your memory, similar to No Man’s Sky (Wikipedia).

I need ideas for:
-Lore
-Mechanics
-Name
-Planets (Prob 5-6 total)
Thank you!

You need planets? Here are some:

Planet 1

Agorag- A dystopian planet taken over by plant monsters. In order to get to the next planet, you must beat the pink plant boss.

Planet 2

Metrokir: A planet revolving around a star that’s going to go away. In order to get to the next planet, you need to find the portal before the time limit ends (5 mins)

1 Like

Sort-of lore: You are stranded in a spaceship that went out of orbit and crash-landed on a planet. Your spacesuit has a limited amount of oxygen so you need to be quick. You need to try to collect space junk to fix your space ship and go back to earth.

2 Likes

the first one is good but i want to keep the vibe of no mans sky, where you are mostly alone, so most planets would be devoid of sentient life, so I’m not gonna do the second one.

nice. i think i would make the oxygen thing work by you have like 3 minutes outside the spaceship, or else you start taking damage, so do you know how I could do that?

You can create a counter with 270 as the starting value and 0 as the target value and use a wire repeater repeater set with a 1 second delay to decrease the counter. Once the counter hits the target value, damage the player with the damager. This guide explains more:

1 Like
Planet 3

Zykycki: A planet full of diamonds and volcanoes. You must parkour your way across an active volcano in 3 mins before it erupts.

1 Like

Atreides-5
A sand covered wasteland, with long abandoned mines now taken over by the feral wildlife(Ex: Chompz, apocalypse gims), where you must recover fuel for you ship to continue your journey.

1 Like

If there is no sentient life, does that mean robots are fair game? The player could encounter another ship putting out a faint distress signal, only to board it and discover it had been controlled by an experimental AI that went haywire that went rogue and eliminated the crew.

1 Like

sure, that sounds cool!

Planet 4

Kepler 56: This Earth like planet is actually desolate filled with hydra sentries. To reach the next planet, players must go from pole to pole.

1 Like

does anyone have any more ideas for mechanics? I am not sure what to add.

pls

Maybe you could add a mechanic that limits the time each player can spend on a planet.

i kinda already have that, but thats a good idea. I’m thinking of making like a alien trading post on one planet, bu don’t know what to put in it. got any ideas?