Sounds like a cool idea!
Oh! That’s a pretty good idea!
Maybe if I can figure it out, when you lose, the game tells you how you lost and how to prevent it, kinda like Doors from Roblox
Alright, this could work!
Also, this game is going to be one that will really make you think. For example: At one point, you’ll need a Green key to get to the basement, but you can’t get a Green key. What you’ll do is go to a crafting table, and put together a Blue keycard, a Gold keycard and a light shard. The keycards represent the colour of the key, as blue and yellow makes green, and the shard is representing the key being made of metal
Good idea! You could have to defeat sentries to get crafting ingredients, solve puzzles, and survive! You could also make it so that if you get knocked out by a sentry, you become a spectator to increase the stakes. Have fun! Good luck!
Thank you for the luck! Have a good day!