I need help with teleporters

yeah good idea, or make it so the lifecycle automatically activates the trigger

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default lifecycle settings makes the event on game start. wire lifecycle to trigger
event occurred > run check.

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ok well then how about making a counter increment more than 1


how do you make a counter increase more than 1 whenever the number counts up

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i think theres a setting sfor that, im not sure though

Use a trigger (triggered by collision):
Max triggers: 1
When Triggered-- Broadcast on channel: “put in your name for the channel
Visibility: Not visible in Game

Then the teleporter (the other end)
Teleport here when receiving on (put in your name for the channel)

And you should be done

ok thanks

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