I need help with teleporters

yeah good idea, or make it so the lifecycle automatically activates the trigger

1 Like

default lifecycle settings makes the event on game start. wire lifecycle to trigger
event occurred > run check.

1 Like

ok well then how about making a counter increment more than 1

wdym?

how do you make a counter increase more than 1 whenever the number counts up

1 Like

i think theres a setting sfor that, im not sure though

Use a trigger (triggered by collision):
Max triggers: 1
When Triggered-- Broadcast on channel: “put in your name for the channel
Visibility: Not visible in Game

Then the teleporter (the other end)
Teleport here when receiving on (put in your name for the channel)

And you should be done

ok thanks

This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.