You should use sentries. Just equip them with pickaxes and they shouldn’t attack the player. If you don’t want the player to cross a certain point, refer to this guide:
Ok, you have heard how to make a barrier that only blocks bullets.
But what about one that only blocks players?
This, my friend, is very similar. Follow that guide, but set the barrier to be not active on game start, and instead of deactivating it on the relay, activate it! So, basically, change the name of the channel deactivatebarrier to activate barrier, and put it in the activate barrier when receiving on setting in the barrier. Now you have a beautiful barrier that only blocks players!
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December 24, 2025, 10:30pm
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