I need help with my randomizer

So here’s the thing. I made a randomizer, and it works… mostly. What I mean by that is the randomizer picks a number between 1 and 4. If it’s 1, X happens and notification X activates etc. But what’s happening is that it randomizes for each player in the game, meaning it would show different results for every player, and this is not what I want. Plz help.

These are the blocks I used.

And this is what the setup looks like.

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Can you send screenshots of your current system?

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You need a relay that sends the signal to all players at the same time. Also make sure that everything is scoped to global.

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I’m confused. Can you show pictures.

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I can’t right now, sorry :sweat_smile:

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Could you have 4 different relays with the same message and have them activate when receiving on ChooseCorner1, ChooseCorner2, etc.

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yk you can make the “if do” block bigger
just click the gear

that might be the bug as well

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I did that, but this happened.

And this problem only happens when there’s more than one player. Like the randomizer randomizes for every player in the game.

hmm I have not used those devices

if there is a settings button for it it might be there