I’m making a squid game type game and I need to teleport all players to a specific location ex. red light, green light. pls help
Channel to a relay for all players to a teleporter.
So whatever button is pressed, broadcast on channel x, place a relay that broadcasts on channel y to all players, teleporter recieves on y.
Oh okay. Sorry my bad, totally read that wrong, whoops.
Use an all player relay. Then get a trigger and a teleportal.
Make the trigger be active on game start, and player scoped.
When you want the players to be teleported, wire it to the relay [ → Trigger Relay]
Next, get the trigger. [Relay Triggered → Teleport Player Here]
Get a lifecycle for game start, and wire to the trigger. This will make it so the host doesn’t get teleported.
[Event Occurs → Deactivate Trigger]
@Turtle’s post will teleport the host.
@Turtle I meant that as in it teleports the host and the rest of the players. He said not including the host.
@fryedm1c it won’t teleport on start.
well just FYI I recently realized how big the map is in gimkit creative that I’m making all of the games and I do not want it to teleport on start (I’m starting to think that this will be more of a research topic)
Okay, then use a button with a channel and then do Bardy’s thingy. Also I’m removing the ideas tag since it’s a mechanic.
ok is there a mechanic tag? ( theres not)