Lightbourne - Grants THREE abilities:
- Mirage - shows multiple random items all connected to each other, so when a signal on the channel is sent out, it affects all the props/mirages as “mirages,” confusing and blocking players, sometimes to areas entirely. This lasts for 30 seconds.
- Photokenesis - Gives you the ability to get items from the “lightcashe,” which is normally invisible and inaccessible by players, using show/hide, only accessible by that player (waypoint shown to people with effect, not sure how to make the person the only one accessible, I would guess a teleporter, one only accessible to the beholder of the gold keycard), supposedly “making things out of light.” This lasts forever.
- Aura of Radiance - A zone that follows you around and damages everyone but you for every second they are in it. This lasts for 2 minutes or 120 seconds. (For the damage, use a trigger clock and damaged, and the area following the player would have to be researched, but I think there is a guide out there…)
4.The way these features are accessed is with the gold keycard. The player is given one at purchase, and using the checker device, it checks for the keycard. If it is found, then it gives the player access to the feature.*
Rarity: Mythic
Cost: ₲10,000, OR random chance every minute, 1 in 10,000 chance someone will get Lightbourne, in which case they will receive an alert notification
5.COOLDOWN: 4 minutes, or 240 seconds, since last use*