I need help with a timer in my hide and seek map

So in my hide and seek map how do i make it after a certain time the team 1 aka seekers get teleported to the map

make a counter; and use a wire repeater/trigger loop with a delay of 1 and wire the Trigger to the counter to decrement it, and wire the counter target (in your case 0) to a teleporter to teleport them to the map.
edit: oh yeah… I’m duhumb

how do i make the wire repeater work it just stays the same

The counter is unnecessary, you only need one single trigger loop to make the timer.


Full method:
Set trigger: transmit on [channel 1] when triggered and trigger when receive on [channel 1], select an interval in seconds as the amount of time you want the seekers to wait for.

Next, get a lifecycle, a teleporter, and a relay, lifecycle set on game start, relay set on specific team, and select team 1.

Wires/channels:
Lifecycle (event occurs) → Trigger (triggers)
Trigger (triggers) → Relay (trigger relay)
Relay (triggered relay) → Teleporter (teleport player)

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ill try that ill mark solution if it does

yes thank you_______________

Glad to help!

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