I need help urgently please read

(what I’m making) I’m making a game called Gimnite (dw its gonna be quality not what ever cash grabs most people make) and when you start the game

it takes you to a lobby where the game host picks a map how can I get people to teleport to the map 4 second after the game host clicks a map?

soooo you think you could help me :smiley:

if nobody understand’s I need help making a teleporting system that after 4 second’s it teleports you to what ever map you picked

In what way is the host going to select a map? Is it a button? Is it a popup? Or is it something else?

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lemme show you

so what you do is a banner pop’s up and you either press Misty waters as a map or Tilting towers (epic games don’t sue me :sob: ) and after that this pops up


then its gonna teleport you only setback is idk how to teleport someone D:

If it’s by button then have the button linked to a trigger with a 4 second delay. That is the easiest way. Everything else would be the same. You just need to link it up with the trigger that has a 4 second delay.

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Oh, it’s a popup.

Trigger settings - trigger when receive on X Channel, trigger on X Channel when triggered, set delay to 4 seconds

Relay settings - Set on all players


Popup (action clicked) → Trigger (trigger)
Trigger (triggered) → Relay (trigger relay)
Relay (triggered relay) → Teleporter (teleport player here)

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Well, Yoyo explained it much better than me. :sweat_smile:

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Thanks lol, I was basically just restating your point, but I added that a relay set on all players is needed in this system :D

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quick question how can I make the teleports random so almost everyone is teleporting across the map?

would I be able to do that if I link the teleporter to a target group and place the group teleporters around the map?

Well, I would go to block code.(I know block code isn’t everything.)

wait can you provide photos?

Here you go:


You can change the numbers to however you like. The channels the teleporter would activate on are, random1, random2, and random3. That is because my code only has a random integer between 1 and 3. If it doesn’t work, use properties. They aren’t faulty.

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where would I make this block code ?

(ik how to do block code but am I making block code in a trigger or relay or button )

Button(or whatever) clicked—> trigger(which has the block code)—> random teleporter that has “random1” where

Teleport when receiving on channel random 1

and these settings will be for the teleporters, which is 3 as shown in @WSG 's image

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