I need help making something happen

So, something weird is happening in my game, I have 4 teleporters. I want it so that when you get teleported there, it adds a point to the counter (Device). I want that to happen with all the teleporters, but then I want it so that when that target is reached it teleports you somewhere else, but when I do all this. It doesn’t work. Why?

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js wire each teleporter to the counter set wire to when teleport count 1

I think it would be possible to some how use a trigger delay to tell when to teleport to the next teleporter but I’m to lazy to test it rn

‘When teleported here’ channel: teleportedHere

The counter increment channel: teleportedHere

Add the other teleportal. Wire the counter to the teleportal : target value reached → Teleport player here.

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I will try it, and see if it works.

Ya, I tried, and it still didnt work :frowning: