so I’m making a gim kit game called the hollow heart and I’m being braindead right now so I need help making lore for it the game is based around the new Halloween pack mainly the rairst one in there but the map is gonna have an underground errier dark blue glow vide also here’s a picture of the main guy
So Raveena was doing some experiments, but accidentally summoned the spectre thingy and now the spectre is terrorizing the planet, and Raveena gives you a LEGENDARY wooden wand to fight the spectre thing
Alright, maybe put the FINAL BATTLE in a mineshaft or something (My ideas are horrible)
that just wouldn’t the work the whole game is based in a mineshaft and its meant to be as scary and stuff as Gimkit gets I was planning on adding like more and more blue tentacles the closer you get to this guy:
In the cave, the only sounds the miners heard were the drip drip drip of water trailing down the stalactites, with the repetitive beat of pickaxes meeting valuable diamond ores… The cave was musty and cold… The miner shook their head to shake the headache building up from the rhythm. He couldn’t wait to go back into his mansion and riches, gained hard earned… He shivered at the thought of what would’ve happened if he fell into… The Abyss… The Abyss is a haven for spirits and other horrible creatures, and it mimics the sounds of the cave. It’s sound inches it’s way to your head, and next thing you know, your body is one with The Abyss… Legend has it that in that deep hole of evil, a phantom feeds on the hypnotized miners’ souls, slowly gaining strength… The miner snapped out of his thoughts, the sounds of the cave growing louder and louder… The last thing he thought: No..! No, no, NO! HELP-
Then… The sound of footprints propelling the miner to his end… And silence.
OH NO I DID NOT SEE THIS-
(time to fix it…)
EDIT: Fixed it…
Alright, for design, the abyss could have blue tentacles surrounding it, making it easier for miners to trip on them…
The only thing you see is darkness. Then you open your eyes huh, were am i, who am i. After surveying your surroundings you see that your alone in a dimly lit mineshaft. You walk for hours and house with not a gim in sight then finally you see a bright light from up ahead, as you run to it you see its a tunnel back to the surface. Under further inspection you see that you are now in a bright forest in the distance you see a dark,secuded mansion.as you enter you here a weird sound and see a flash of movement. Suddenly a figure appears and it all ends.
In the land of shadow, where the land is ruled by the Shadeborn/Raveena, a mysterious portal appears, and out comes the Hauntis gim!
The actual thing
The game starts with you in a mineshaft, and you find a mysterious writing on the wall. It shows an outline of hauntis and a gim being strangled w/ tentacles, and the word “beware”. As you explore more of the shaft, you start to see tentacles, and more writings. if you get far enough, you get to where Hauntis has taken their base. You can get 2 endings from this: if you run, then you end up in the land of shadow, and get arrested. if you go further in, you get caught by Hauntis with a jumpscare, and in both you end up in a cell.
Epilouge
Hauntis’s tentacles spread through the land, taking over minds, creeping out the player, and spreading the shadow…