I need help making a Lock combination

So, basically, in my game, I want it to be where I can give a code to the player earlier in the game, (I will choose the code) and then later use that code to open a gate, but I don’t want it so that they can guess the code in any way. Is this possible?

You could make it that earlier in the game when the code is given, they are given a certain item. Then, after they enter the code, use the checker device to check if they have that item. If they do, the gate opens, and if they don’t, the gate does not open.

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Ya, good idea, but not what I’m looking for

oh ok, ill look at the forum

Make a property true when a player looks at the code. That property and the code has to be set correctly for it to be unlocked.

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Maybe use nina’s checker device implementation and then use a questionizer, so that instead of making it multiple choice, make it fill in the blank.

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