I made a collectable for one player but when I take it my friend can't

I made a collectable for one player but when I take it my friend can’t. Can anyone help?

What’s your system?

2 Likes

What do you mean? Can you elaborate about your question?

2 Likes

What do you mean by collectible?

1 Like

Let me send a screenshot.

So a player can collect an item such as coins but in my case its cheese

Did you use EggNoodle’s guide?

No like what device are you using?

1 Like

Can you take a screenshot of your system for doing this?

1 Like

image
image

image


Why don’t you just use an invisible button that deactivates for everyone once it’s been pressed? Then, when it’s pressed, it sends to the overlay.

1 Like

Are the properties number typee?
Do they get removed when the player is tagged/knocked out?

If one player presses it I want another to be able to get it to, but its not working

Yes, but I just want them to collect it.

1 Like

Make all the scope settings be player.

2 Likes

You can wire the button to an item granter.

2 Likes

I already did and tried that

Its not supposed grant an item just remove the text and say they collected it

Ok. Just to make sure, you made the text device, the overlay, the counter, and the counter all be player scoped?

2 Likes

Yes, they all are, @getrithekd !