So, I know how to set a relay to random person, but how do I choose a random person from a text block going through names, increasing the number of names as more players j0in?
huh? can you explain that better?
ok, so, you know, the relay can be set to a random person to be a seeker, for example, then, with that, i want a text block cycling through all names in game, slowly choosing the random person, like a wheel where you spin to get random something, and the amount of names increase on the text device for the amount of players in-game, and if anyone comes up with a solution, in less than 2 mins, i will look at it tmmr, cos, you know, bed time
i think you’re overcomplicating things. what is this being used for? If you want to store data in a property using a random player just use the relay and wire a trigger off of it. In the trigger have this block code:
set property ______
value, triggering player’s name.
ok
to make it more fun when being chosen or not, but thank you
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.