I have a problem with my capture the flag game

I want to make it so that when a character has the flag they get slowed down by .5x,
so basically I want to make it so if a character has 1.5x speed they go down to 1x speed, 1.7x speed, 1.2x speed, etc.
Any help would be greatly appreciated, thank you.

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Use this, whenever it gets upgraded to that speed. Use it for every speed.

Make the speed modifier run on “speed” + [speed put in (no spaces)]


BLOCKS:

Now for the normal speed (The top one is “when flag captured”):


Make this block run when the flag is captured, dropped, and picked up from the base.

Also I have not tested this

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THANK YOU SO MUCH! :smiley:

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