Bcause why not have them show up again (and i uh kinda too lazy to make a new one
)
Also yes they are a hunter (you can keep one of them abilitys)
how would the blindness part work???
Alright⌠ima try to explain since ive done it before
Have a black barrier cover your whole map. Make sure the barrier isntât active on start, but have it activate once you get hit and have trigger be triggered after a delay of # [1] (ofc have the trigger get triggered by the same channel you get blined in) and once its over, have the trigger deactivate the barrier⌠and make sure the barrier has a PLAYER scope and not a team or global
number of seconds you decide âŠď¸
What in the world are you using 2 other overlay slots for then???
I think beru would be very hard to make with barrier art
for a map idea you could do a maze with some walls that you can walk through and portals
I haev idea :D,
Runner
Name - Chef
Health (I assume you want health) - 80
Passive - Dinner Rush, Has 20 extra stamina
Ability - Cooking, Stands still for 3 seconds and makes a meal with a portable stove, the meal will then be dropped on the ground, any runner can pick up the item to gain 25 health
Just a lil hard to makeâŚ
Making the screen be a black screen for like 3 seconds
I have 1 overlay for the timer and stats, another for the m1, 3rd one for the ability, 4th one for sprinting.
Okay, that makes sense.
You could have a second ability for survivors, but it doesnât really matter.
Actually, you could have that spare button on survivors be for using items.
You know what! You just gave me an idea lol!
You can have an inventory and since i run off of item health and stuff (cant use medkits) i can have a makeshift inventory!
You can still use the real inventory, just have inventory item managers detect âconsumablesâ instead of having actual usable consumables.
No so what im saying is like a backpack. You press on it and it tells you what you have! And since item images are in the game i can make a medkit image be a red seed so when you open your backpack it checks if you have the red seed then shows a call to action you can use.
You can active/deactivate call to actions in the list ver of a popup right?
- Name: Raveena
- Survivor
- Lore: A witch cast out from Magic Academy for her âdangerous teaching methodsâ. She ended up here and now brews potions to help (or hurt) her fellow runners.
- Passive: Potion Brew (Every 10s, she brews a new batch of potions for her Potion Throw ability. She can brew a strength potion, speed potion, stamina potion, health potion, weakness potion, slow potion, tired potion, damage potion, fix potion, or mystery potion. The mystery potion grants a random buff/debuff to the survivor the potion is thrown at.)
- Ability 1: Potion Throw (Raveena winds up and flings a potion at a runner, the hunter, or herself. The potion grants a random buff/debuff, depending in the type of potion. She has one potion after a Potion Brew and has to wait 30s before she brews a new potion to throw.) (COOLDOWN: None)
- Ability 2: Wand Zap (Raveena pulls out her old, unreliable wand and fires at the hunter. There are a total of three outcome that can happen.
- The shot lands, dealing 20 damage and stunning the hunter for some time
- The shot misses and does nothing
- The wand backfires and instead does 15 damage to Raveena and rendering this ability useless for the rest of the round
Raveena can use a fix potion to reactivate this ability.) (COOLDOWN: 26s)
- Alternative Ability 2: (for if you donât decide to use the other one) Broom Zoom (Raveena gets on her broom and gains a 4x speed boost for 5s) (COOLDOWN: 30s) [WINDUP: 2s]
chance??!?!!?!
Yeah I literally intended it to basically be chance + Elliot.