How would you do this?

Is there a device that can be wired to something that would make it move? Not like a button where you have to click, you just need to have the player to step on it.

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A trigger. That always works for me. And you step on it, is that what you are looking for?

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The trigger has a collision setting :thinking:

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For trigger loops, so you don’t step on it, it is there so you could have it lying around and no one would trigger it. Also so you wouldn’t have to hear it go off every time you step on it in editor mode.

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Ty, but how would I get the platform to move, is there a device for that
(and sorry for the late reply I was in class.)

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it’s called a lifecycle listening for gamestart :face_with_open_eyes_and_hand_over_mouth:
crazy right?
anyways uhh you dont really have to step on the trigger because if you jump before it then you’re cooked.
you have gotta put an invis barrier stopping you from jumping or a zone triggering the trigger

trigger loop activating and deactivating 2 different barriers

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a trigger, there is a setting in it if player stands does it activates the trigger or trigger, it should be enabled to yes

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you mean trigger collision? isn’t it normally on?

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Not smoothly, but perhaps barriers that sequentially deactivate and activate.

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yes it is. but he asked for it

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Could the same thing happen for props? Either way thank you, you solved my problem!
And I’m guessing the “solution button” is what I use to say it answers my question.

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yes it does :3

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