I’m working on a game where you need to parkour. Simply, the last one to finish the parkour is eliminated, with the process repeating until one person is left. Yet, I’ve been having trouble with the text. There isn’t a block that does this; so how? (please don’t be gimpossible)
Not sure about this but welcome to the forums and please don’t use tags
Lifecycle > Game Start > Broadcast: GSTART
Relay > All other players > When receiving on GSTART > Broadcast GSTART
Checkpoint > Activate when receiving on GSTART > Broadcast JOIN
Counter > Counter when receiving on JOIN > Updates property: PLAYERS
Property > Name: PLAYERS > When property updated broadcast UPDATE
Blockcode(Make this on the text) When receiving on UPDATE:
set text: number to text: get property: PLAYERS
Why cant they use tags? There is a way to do this (as i have done it before) but I do not have the guide/process. I think there are some guides on this.
Everytime a round starts, have a channel which is broadcasted when said round starts, and have it trigger a trigger setting a global property “Participates” to 0, and then make a relay that is set to all players relay receiving on said channel. Have it trigger a property which increases the property by 1, that way the property will equal the amount of players remaining, also have the block broadcast on a seperate channel to.
With the text device, run blockcode when it receives said separate channel and use the “Set Text” block, this will change the text to what is inputted into the block, in this case, use the Participates property as the input, now the text devices will display the amount of players remaining.
Happy late welcome to the forums @KosovarR
Welcome to the forums KosovarR! Please make sure you read the TOS amd FAQ- and I hope you have a positive experience! :3
Make sure when a player is eliminated to set their team to spectator, otherwise the counter will count the knocked out elimini. [1]
New made-up word that I created on the spot haha. ↩︎
Welcome to the forums! And yeah what literally everyone else said, they nailed it, lol.
Hey there, @KosovarR! Welcome to the forum! We’re glad to have you here!
Sorry, but may you please reword that? Maybe using x property or channel name as placeholders? Also, sorry for the late reply, hesitated on sending this. Thanks again!