How to you make refills on a gadget starting at zero amo

Right now, the weapon starts with 20 amo, and I need it to start at 0 amo! Please help me asap! Merry Christmas!


I have been pondering this too but I think If you use some block code it may work

Does using a negative item granter at the start work?

does that even exist though?

Nope, I’ve tried that before. It looks like the ammo is built-in since it doesn’t seem to show in the inventory when you obtain a gadget.

@Gimkitsuggestor Yes, you can remove items by putting a negative amount in an item granter.

So overall, I don’t think it’s possible for now. Does it greatly affect your game? If so, can you describe why so we can think of an alternative?


Remember to mark a solution if your question has been answered!

  1. It’s spelled Ammo, not Amo.
  2. It’s spelled A.S.A.P., not asap

Please don’t reply if you don’t have an answer.

it greatly affects the game because the among us kill button needs a cooldown

You can try either of these.

  1. Use a quantum portal since it only has one ammo

  2. Use a tag zone system instead
    How to make killing for Among Us (Difficulty: 🟧)

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than you but I found that the negative item granter works best

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I don’t think the negative item granter can take away ammo that comes with the gadget the last time I checked, it works for you?

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