How to use blocks to change the function of a game overlay

I’m not good with blocks, and there was nothing about changing channels using blocks, but I did search for the answer and didn’t find one.

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hmm
Okay so currently in GKC, it’s impossible to use blocks to edit a variables default (in this case, the function of a game overlay.)
But,
You can use two different overlays, and have on activated and deactivated with block code.

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Thanks, I wasn’t sure how.

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