How to track the number of times a certain sentry has killed a player

For example, in lifesteal, when the sentry knocks out a player, it would keep that life, until someone else knocks out the sentry, gaining all the lives that the sentry stole from the other players.


@WhoAmI I’m…not quite sure how to do that. I know I’ve seen others talking about not being able to link properties with specific entities, so this might not be possible yet.

You could link each sentry up to a zone, which is connected to a counter. With blocks, have a KO manager send a message on the channel ” the zone’s number of where the player died”. When someone kills the sentry, drop #oflivesstolen from that zone to the player.

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Sorry if this seemed rushed, I can make a community made guide on this next week