How To Make Treadmill-like Movement?

I’m trying to re-create the google offline dinosaur platforming game, but to do that, I would need to create some sort of device the makes it so the player is always moving forward, kind of like on a treadmill. Is there any way to make this?

I don’t think that is possible yet.

Teleporters(very inefficient tho)

I’m trying to find a way other than teleporters, because of how finiky (help, my spelling) they are when you try to manage them for perpetual movement. Thanks for the idea, however : )

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u set the player’s movement speed to the slowest possible (besides like not moving :skull:)
and you when they run it looks like they are running in place and underneath them your treadmill’s like carpet thing (idk what it’s called :pray:) will move around.

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@RektRainbow how would this work with the cactus and pteradactyls coming at the gim?

Is there any way to lock the camera in place? That could simulate a moving stage.

i.e - locked camera → looks like no moving character → everything else moves

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that’s a good question :skull:
i dont know.
this is to complicted for me.
sorry.

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eiurcwmuneiaughlehgbdj YOU MIGHT BE A GENIUS

I’ll mark this as a solution for now and go experiment with camera points for a bit
THANK YOU :folded_hands:

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Thanks! I don’t know if camera points necessarily work like this (I don’t experiment with them at all), but I wouldn’t be surprised if they did.

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