so I already know how to make a selection menu that has two buttons on each pop-up, select or next. but for a new game I need a back button aswell. Anyway to do that?
What are you trying to make, a story? Because then you can use 2 buttons… or is it for something else?
Welcome to our community, @Fr3nchToast! I hope you enjoy and cherish your stay here!
As for your question, because you only have two call-to-action buttons, my suggestion would be to have a ‘select’ and ‘back/next’ button. When you press the ‘back/next’ button, it opens another popup that has 2 options- next or back. You would just need to save the popup you were on in a property, and when you press the next or back button, broadcast a message to a trigger, and have it run some block code:
Broadcast message on channel [ get property (onpopup?) + 1 (or minus 1 for the back button ]
If you need more help, feel free to ask!
Question, can you tell me what exactly the buttons do when you press them? cause I am confused.
I know, but they just had their first post. It’s pretty customary to welcome someone on their first post, and while they have been here a while, they’ve only read 1 post, and have less then a minute of reading time. So I don’t think that they have much experience with how things work here…
Oh ok, I understand
thanks! im making a cooking game and i need a computer to order ingredients, so this will help!
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