How to make progress saving code?

Have this block code run when the player enters the code:

codeNumber1 and so on are the properties each counter in your code entering system updates.
teleport1 and so on are the channels it will broadcast on when that teleporters code is entered.
It boradcasts on wrongCode if the code entered isn’t one of the valid codes.
Each else if should check if the code entered is one of the codes your save point gives.
You can add more else ifs for each additional save point.

This should be very memory efficient, as it’s unlikely you’ll need more than one block for all the save points in your game. You could use checkers, but that would likely end up being less memory efficient as you’d need a checker for each valid code and checkers are 40 memory each.

Hope this is what you were looking for!

Read the first line of my bio!

Yep!

Mhm!

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