How to make it when you get hit or something you get an effect

The title explains it and I already have an effect which is an infection. I just need to know how to make it when a sentry hits you you get that effect

I don’t think you can track when you’re hit.

ok I thought that too

You could place an array of zones that activate a destructible props and when the props are destroyed, the effect happens.
This coating your entrie map:

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okay… that’s just ok

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