how to make it t where a button does not activate until all sentries are dead not one
Sentry knocked out—increment counter
Target reached(number of sentries)—activate button
Button start deactivated
Dungeonmaster has the solution to this problem.
Let us know if you require extra help
If not, you should mark a solution on the most helpful post. (which is not this post.)
Also, pro tip:
Don’t put the question in the title.
i require extra help I’m not that smart at it im new
Oh no problem.
What else do you need?
Use this amazing guide to track sentries (made by me):
Just give the counter a target (in settings) and when the target is reached the button turns on [1]
wait you can say dead without it being censored??? ↩︎
I don’t understand when Dungeonmaster said:
Sentry knocked out—increment counter
Target reached(number of sentries)—activate button
Button start deactivated
So use a wire, and click on a sentry.
it should have the choice of: “when sentry knocked out”
then, wire that to a counter, with the setting to increment a counter
then, set a target value,( Wich is the number of sentries) and when u reach target value, wire it to a button, activating it.
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