How to make it so when a player is hit they don't respawn but then a Spectator

how to make it so when a player gets hit they don’t respawn but then a Spectator.

Does anybody know thisplease

get a lifecycle that listens for player knocked out.
wire the lifecycle to a team switcher like this:
“event happens—> switch player to configured team”
(the settings of the team switcher is a specific team, and the team is spectator)


be sure to mark a solution when your done!

Thank you so much for the help

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