I tried my guide, but it wouldn’t work. Plz help.
So you want it so when player gets knocked out it increments property?
Use a Counter to count the knockouts, which will be manipulated on a Lifecycle (player knocks out), place down a Property, name it “Knockout Count,” set it to “Number,” default value 0, don’t forget to make it player-scoped. Set Counter to track on [Knockout Count] Property, make it player-scoped and default value set to 0.
Lifecycle (event occurs) → Counter (increment counter)
You make a property and then have a block in it that then has a little line that makes the property increment
I have been taking up Lua From Roblox Studios Lately So Im sorta rusty of my beloved Gimkit Block Code
Also, would you like the property tot shown on an overlay, text, or something else?
I’d also like to inform you that if you want to track them on the leaderboard, you can simply do so in the game settings, just wanted to make sure what do you want this to be used on.
Thanks for all the help you gave me.
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