Part 1: The Dropship
First, make a shape out of the corridor texture like this. (make sure it’s floor!) If the photo isn’t loading, it is
-1 row of 6,
-1 row of 12, and
-10 rows of 14
Next, surround it in the Metallic (Dark) texture (wall), or grey barriers (if you’re out of walls)
Third, add a spawn pad, and set the settings to:
Use During Phase → Pre-Game
Fourth, add the main parts of the engines and the laptop holder in the middle. Both Metallic (Dark), can be either floor or wall.
Fifth, add a button that isn’t visible in game (explained later), to the laptop holder. Use some Alien Plant and Rocks props to make the fire (re-color to your liking. I changed the rock to hex #25836C, and didn’t change the plants).
Device time! Now, we link the button to a popup.
Button pressed → open popup. You can do whatever you want with the popup, but I just wrote down some basic rules of the game.
Put a laptop prop on top of the button, and you’re done!
I will try to add another part to this guide every week. Hope you enjoy!
Part 2: Base Map
This part is hard to explain, so I’ll try my best. I also have a bunch of pictures. All of the walls are Metallic (Dark).
Cafeteria
The cafeteria looks like this
It is an octagon with
- a row of 14
- a row of 16
- a row of 20
- 14 rows of 22
- a row of 20
- a row of 16
- a row of 14
(All centered)
The floor is the Corridor texture, and the spawn pad is Use During Phase → Game. I’m sorry about the uneven walls.
Weapons/O2
Weapons and O2 look like this
The corridor leading out of the cafeteria on the right leads to Weapons. There is a slightly more complicated corridor, pictured, that leads to O2. The floor of Weapons is Gym Floor, except the vent, which is Spaceship Catwalk (Lined). The floor of O2 is Speckled Grey. All of the corridors in the ship are Metallic (Light). The shapes are hard to explain, but I will try. Weapons consists of
-1 row of 3
- 1 row of 4, the first block right below the first block of previous,
-1 row of 5, the first block right below the first block of previous,
-1 row of 6, the first block right below the first block of previous, - 1 row of 7, the first block right below the first block of previous,
-1 row of 8, the first block right below the first block of previous, - 1 row of 7, the last block aligned to the last block of previous,
- 1 row of 6, the last block aligned to the last block of previous,
- 1 row of 6, the last block aligned to the last block of previous,
Wow, I explained that badly. Any confusion shall be directed to the picture.
O2 is a little easier
1 3x4 rectangle, with two blocks centered on the left of the shape as well.
Navigation
This is Navigation
The floor is made of Marble Stone (Dark)
You know that weird corridor heading to the right in the previous part, well, that leads to Navigation. The 2 vents are Spaceship Catwalk (Lined). Again, I am horrible at this, but the shape is
-1 row of 4,
-6 rows of 6, first block aligned to first block of previous,
-1 row of 4, first block aligned to first block of previous.
Shields
This one is easier. (It’s just an upside down weapons!) Here’s a picture
It is:
- 1 row of 5
-1 row of 6, the last block aligned to the last block of previous, - 1 row of 7, the last block aligned to the last block of previous,
- 1 row of 8, the last block aligned to the last block of previous,
- 1 row of 7, first block aligned to first block of previous,
- 1 row of 6, first block aligned to first block of previous,
- 1 row of 5, first block aligned to first block of previous,
- 1 row of 4, first block aligned to first block of previous,
-and 1 row of 3, first block aligned to first block of previous.
The floor is Gym Floor, except for the vent, which is Spaceship Catwalk (Lined).
Communications and Storage
This is Communications and Storage
The floor of Communications is Dark Scraps, and Storage is Marble Stone (Dark). The bit of pink at the top is admin. The right wall is Shields.
Storage is built by stacking:
-1 row of 5,
-1 row of 6, the last block aligned to the last block of previous,
-1 row of 7, the last block aligned to the last block of previous,
- 9 rows of 8, the last block aligned to the last block of previous,
- 1 row of 7, the last block aligned to the last block of previous,
1 row of 6, the last block aligned to the last block of previous,
-1 row of 5, the last block aligned to the last block of previous.
Comms is 5 rows of 8, then 1 row of 6, centered.
Admin
Admin looks like this:
The floor is Lab Floor (Magenta). The room is 4 rows of 8 and 1 row of 7, aligned to the left. The picture shows how the hall connects to storage, and the wall at the top is Cafeteria.
Right Half of Map
The right half of the map looks like this:
Wow, we’re halfway done! If you want to install the devices now, there are several good resources on the Gimkit Among Us Wiki Page.
Medbay
Medbay looks like this. It is:
-6 rows of 7,
- 1 row of 8, first block aligned to first of previous,
- 1 row of 9, shifted left 1, and
- 1 row of 8, shifted left one.
The floor is Speckled Gray. The vent is Spaceship Catwalk (Lined). There is a hallway (Metallic (Light)) above it that connects to Cafeteria and Upper Engine. And I think that’s all for medbay.
I will add more. I am sorry I am so slow at adding things.