How to make drop something when player dies?

I’m working on the Avengers map. So I want when an avenger dies, he/she drops an infinite stone and thanos collects it. PLZ tell me how to do it…

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Welcome to the forums @HANSY1 !

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When player killed, grant (any item)
Life cycle->item granter
A wire repeater to a checker checking for the (random item u r using)
than when it equals one, give boosts, speed, or weapons, ect

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Use knockout manager


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thankssssssssssssssssssssssssssssssssssssssssssssssssssss cellofive.

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ok. thack uuuuuuuuuuuuuuuuuuuuuuuuuuuuuu.

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A little too much

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Mark a solution if you have found one!

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sowwy. but it says it has to be at least 20

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Thanks but i want every each player drops different items.

For that, you would need a KO Manager.

Each player gets a personalized ID using a trigger (player scope, max trigger of 1) → counter (increment counter) - property Q.

When a player gets knocked out, the KO Manager gets activated. It should do this. What this does is that it broadcasts channel (whatever the properties value is)Item.
image

Then, have enough item granters to cover every possible value of Q (1-60). Each item granter should grant a different item.

Hope this helps! (This is the most I’ve done for a help post in a while, thanks for the mental excersize!)

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you can put < > around any words to hide them
(no spaces or special characters)

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Or you can put this (without the space in between the dashes to hide numbers) <!- -
Look at this https://forum.creative.gimkit.com/raw/31039/14
To see it

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thats the easiest way to do this, @HANSY1