I am using camera view to make it that the player shouldnt see too much, although i noticed a problem. It doesnt move with the player. Is there a way to fix that?
You could use zones and wire it so when a player enters the zone, a new camera view activates
Camera views are used to set boundaries on the map that players can’t see through, not to let the player itself zoom out
That would take a lot of memory
It’s an idea*