How to Make a Voting System for Maps [🟨]

@here sorry for pinging.


I have finally finished the guide! It comes with lot’s of new things to make it organized, plus a bug fix :partying_face:

Including

  • auto end
  • tracking for auto end
  • notification telling when voting ends
  • bug fix so players can vote and not just the host :skull:
  • clearer formatting for buttons and texts
  • fake button for betterness [1]
  • optional teleportal [randomizer] code!

And more!
Thanks for everything y’all!


  1. :skull: ↩︎

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Fun fact! If you want to be extra creative with your buttons you can put item images or items without collision and have them activate on their respective channels. I did that with my hero shooter

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Final Product [with voting info that I did not include in the guide hehe] [1]

btw where the left player spawns in the end is just to prevent bugs and I will make it better in a bit

Very yummy system frfr


  1. I’ll add it later don’t worry ↩︎

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Bump!

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I’m confused on this part. Are we supposed to make it run on the same channel with or without the b? or are they separate relays?

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So that’s for the text.

The text is global scope, so either way works. The channel with the b or without the b.

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I’ll give you a reusable bump as a reminder to fix the images, haha

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Also, how much memory does this take up?

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From the mouth of the bardy himself

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Could you fix the pictures?

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I tried making it but I can’t see the pictures :woozy_face: .

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bump

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should I add the no-pictures tag?

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