How to make a Popup where you MUST click the Call to Action!

So, have you ever been playing a game, and a really important popup apears?
And then, instead of clicking the call to action, you click the outside, closing it, and then ruining the game? Well, I have a solution!

What you will be needing
  • At least a braincell
  • 1 x Popup
  • 2 x Wire repeating
  • 1 x Trigger
Step 1

Make a setup like this :


The popup needs to have 2 Call to Actions. If you only have one, well, what’s the point right?


Step 2


do this to the right one
then this for the left one


Step 3

Do this for both of the wire repeaters.


Step 4

Wire popup to trigger


Step 5


Wire trigger to popup


Step 6

Set Trigger delay to 0.1
image

Godd Job!

Thanks for reading. Now I gotta find a way to close this darn popup…

Screen recording 2024-12-07 6.13.32 PM

-Epi320

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  • Brocolli
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3 Likes

Nice tip! Though the common way I would do is to make the popup unclosable and make it close when receive on the channel call to action transmits on (or an additional wire repeater if needed).

Edit: eiqcrumb explained the concept

3 Likes

Wait, that’s a setting…

Edit : it is.

I am dumbb…
Umm, uhh…
ig this is helpful??

Cool guide! This is the way to do it for cool people :sunglasses: .

2 Likes

Thank you!!!
:sunglasses:

2 Likes

you don’t need a trigger though. just use this:


plus, you save 40 memory. but if you do use the trigger, either make it out of the player’s reach and sight or make the trigger not able to be triggered by stepping on it and invisible. and as they all say for some reason, use cough channels cough

3 Likes

If you have the memory storage, that is.

Umm… I said brocolli because there isn’t a option for moderately good or pretty good so…