How to make a player cannon easy

  1. switch the health mode to fragility (can do this in the map settings under health and shield)
  2. using terrain make two long pillars (for a horizontal cannon 2 spaces apart on the grid and for a vertical cannon 1 space apart on the grid)
  3. put a sentry at the end of the cannon and give it a pixelator
  4. add a button, sentry, laser, and a zone like this
  5. set the laser to do 999 damage.
  6. make the sentry as high a difficulty as possible
  7. make a channel called fire player 1 (the more cannons you have the number would get bigger). make it so the button transmits on the new channel and activate the laser, ( it should be off on gam start for the cannon to work properly) and deactivate the barrier.
  8. make the button invisible during the game.
  9. make the barrier deactivate and the laser activate when receiving on fire player 1 (or 2 or 3 or 4 and etc.)
  10. you now have a cannon just get in and press the button, and… BOOOOOM
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I can’t even understand

Use more explanations.

This guide is very low effort, so I would suggest adding pictures as a start.

2 Likes

This guide is extremely low-effort and the method it shows is very questionable, why in the world would you require the player to switch tab and wait for a whole minute in order to be launched by the Sentry? On top of that, 7th have already made on a proper guide for making a player cannon, so this one really didn’t need to exist.

If you want to make a guide, please actually put some effort to it (search before you post to ensure there’s no duplicate guides, put images, spend time on the contextualization, make it easier to understand, etc.) not just some sloppy works that won’t help anyone.

@twofoursixeight can you close this

2 Likes

Maybe format better and add images. It’s kind of hard to understand this guide.
Also:

If it’s super easy, why make a guide on it?


With all that being said, my DK Mountain dreams are coming true :sob:
Broken item set, here I come!

1 Like

Low effort, dupe guide