With quantum portals
If close enough this can kill you with OP regeneration.(100 health per 0.1 second)
NOTE: This is kinda laggy.
Materials
4 sentries
1 Lifecycle
2 Wire repeaters
Part 1: The repeater
Take your wire repeaters, and set both of them to 0.1 delay. Now, make 2 wires from 1 wire repeater to the other and back. The lifecycle should be on game start, and wire it to a wire repeater(any one). Event occurs – Repeat the wire pulse. The repeater is complete!
Part 2: The Sentries
Place down a sentry. Set it to max aim and fastest rate of fire. Give it a quantum portal. Now wire from one wire repeater(any one) to the sentry.
When wire receives a pulse – Activate sentry.
Now wire the other repeater to the sentry:
When wire receives a pulse – Deactivate sentry.
Copy this sentry, and make sure to wire it again like this:
When wire receives a pulse(The one that activates the other one) – Deactivate sentry.
When wire receives a pulse(The one that deactivates the other one) – Activate sentry.
Now, repeat this with the other 2 sentries, but make sure they are lowest aim.
This could be used to make a very strong defense, or make a fun dodging game!
Happy Gimkiting!
@potato1 how did you make the animation so smooth? Because on my screen the sentries still appear and I am deadlocked in place and the game is REALLY laggy.
I have a chromebook that’s probably why. Could I add six sentries if I wanted though? Also couldn’t you also mix and match for example have a slow quantum portal grape shot, a snowball barrage and a evil eye net or something along the lines? You might want to add a tip on customization of the sentries and you also might want to add some more pictures.